Prepare a Glaive sync beneath the Bulkhead, then use three warps in the next loop: to the sync, up to the door room, and through the closing door. The full route below includes the burning-enth triggers omitted by a simple “press Warp” instruction. Recorded procedure
Identify the target
The target is the descending Skybridge Bulkhead. Its gate-control terminal reports sealing completed in 0 minutes, 10 seconds. A Glaive locker that opens beam gates belongs to a different puzzle described in the older Demo discussion. Do not substitute that room for the Bulkhead. Bulkhead recording Historical beam-gate description
Hint before the solution
Reveal the preparation hint
The narrow shaft below the door has a small suspended platform with a pale glowing orb. Insert the Glaive at this sync point and look for GLAIVE SYNCED before starting a fresh loop. This turns the distant platform into your initial warp destination. Sync-point observation
Full route
Reveal all three warps · full puzzle spoiler
Prepare first: reach the narrow shaft beneath the Skybridge door, then save the Glaive at the orb platform beneath the Bulkhead. The shown controller layout uses RT for Insert. Know Recall, Hurl and Dive: hold X to recall, aim and B to hurl, A → down + A to dive into burning enth. Mechanics and inputs
- Starting room → saved platform. As soon as you can move in the amber-pod room, move right to the cyan burning enth and Dive into it. Keep the Glaive at its saved destination until this first warp is complete.
- Saved platform → upper room. Recall the Glaive. Aim straight up the narrow shaft and Hurl it into the upper room. Drop toward the burning enth below and to the right of the platform, then Dive into it to warp up.
- Upper room → far side of the Bulkhead. Recall again, face right and Hurl through the low opening beneath the descending door. Immediately Dive into the burning enth on your side. You should arrive at the Glaive beyond the door.
- Move right into the next section. Intermind’s “YOU DID IT” dialogue confirms the crossing.
If the attempt fails
Check the saved destination, recall the weapon before each new Hurl, and make sure each Dive lands in burning enth. A plain Throw that returns, or a Recall used where you meant to warp, does not execute the route above. Action differences
The recording includes a failed attempt and a restart that still returns to the under-door sync. Use that retained preparation for the next try. The door must be crossed before it seals; collecting more loop time does not establish that its deadline changes. Restart and success feedback
Version scope
Reviewed on 15 September 2026 from CnEY’s PC Demo recording. Its amber-pod starting room and segmented HUD match the official June Demo update imagery. Use this guide for that layout; an older Demo with different rooms may require a different route. This is a recording-based guide, not a personal playtest or a claim about the final release. Version comparison
Source notes
Reveal source detail · spoiler
The recorded successful route uses three warps: spawn-room enth to saved platform under the door; hurl upward then dive into lower-right enth to reach upper room; hurl right under the bulkhead then dive into upper-room enth to cross. The Skybridge terminal states sealing completed in 0 minutes, 10 seconds.
CnEY June Next Fest Demo recording ↗Location: 1:07:22–1:07:26; 1:11:45–1:12:11; 51:16 Skybridge Gate ControlDirect video review of the June2026 Demo revision family; recorded controller layout, not keyboard or final-release verification.Reveal source detail · spoiler
The developer called the device that holds a Glaive to open beam gates a Glaive locker; their described sequence left it there before warping back.
Historical Steam discussion ↗Location: developer reply #4, steps 2-52024 Demo terminology; not evidence that a beam gate and timed door are the same puzzle.- Recall holds Throw (X in this controller layout). Hurl (B) places the Glaive away from the player. Warp is triggered by jumping, pressing down plus Jump to dive into burning enth, and moves the player to the Glaive.
CnEY June Next Fest Demo recording ↗Location: 08:45; 37:07; 38:15–38:20; 57:27; 1:01:32–1:01:40Direct video review of the June2026 Demo revision family; recorded controller layout, not keyboard or final-release verification. Reveal source detail · spoiler
The failed attempt is restarted and the next loop still warps to the previously saved under-door sync. A successful crossing is followed by Intermind confirming success.
CnEY June Next Fest Demo recording ↗Location: 1:11:45–1:12:11Direct video review of the June2026 Demo revision family; recorded controller layout, not keyboard or final-release verification.- Official image shows amber hanging pods, central statue, cyan burning enth to either side, and segmented HUD. Same landmarks directly observed in CnEY recording 1:11:52 and 2:04:01.
Official June Demo update imagery ↗Location: June 2026 Demo Update / Art Polish / spawn imageJune revision-family correspondence; no numeric build or exact September binary equivalence claimed.